This Meta AI has shredded human opponents in complex games. It’s just a test of your potential.

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An artificial intelligence capable of persuading you to achieve its goals. PICA is, according to Meta, the first AI capable of “achieving human performance in a game like ‘Diplomacy’. For those who have never tried this proposal, it is a strategy game in which we are going negotiating with other territories to, among other things, kindly ask them to surrender and cede their land to us.

CICERO has managed to obtain more than double the average score of ‘Diplomacy’ playersthus being able to use natural language to understand the strategies of other people, and try to persuade them to change them.

Be clear about your ideas, or the AI ​​will change them

From Meta they say that one of the great challenges in recent years for artificial intelligence has been diplomacy. Being able to understand the plans and strategies of a person and try to reach agreements with it. Convince them to form an alliance, attack others, or participate in your projects. The keys to achieve this functioning have been to develop new techniques both in natural language processing and in strategic reasoning itself.

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“At the heart of CICERO is a controllable dialogue model for diplomacy coupled with a strategic reasoning engine. At every point in the game, CICERO looks at the game board and your conversation history, and models how others are likely to act. It then uses this plan to control a language model that can generate free-form dialogue, informing other players of its plans and proposing reasonable actions for the other players that coordinate well with them.

First we started with a dialogue model. It was refined with more than 40,000 games on webDiplomacy.net, and all the data from them was collected so that the AI ​​learned to hold conversations and negotiate in real time.

  • First, CICERO makes a prediction of what the players will do.
  • Subsequently, it refines the prediction in a second stage.
  • It then generates various messages based on the conversation it is analyzing.
  • Finally, he filters the answers he has chosen to choose the best one.

CICERO’s learning approach is different from that of a regular AI. Here, just a database of responses based on player actions is not enough. The response model must go scaling and iterating in each interaction, to generate responses with a higher value compared to what the players themselves expect. This involves knowing how to speak clearly and persuasively.

How we will ensure that artificial intelligence does not get out of hand

Meta seems to have it clear. She indicates that if CICERO is able to play Diplomacy, this technology has real world applications. From his perspective, models like this allow the communication barriers between humans and AI to be eased (chatbots, applications, video games in which the characters learn as we play, etc.).

An artificial intelligence capable of persuading you to achieve its goals. PICA is, according to Meta, the first AI capable…

An artificial intelligence capable of persuading you to achieve its goals. PICA is, according to Meta, the first AI capable…

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