is a love letter to motorsports and its culture

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‘Gran Turismo’ has had, since its first and now distant delivery for the first Playstation -a brand to which it has always been linked in the form of exclusive games that squeeze the possibilities of each new Sony console-, a reputation for being a franchise for very coffee lovers of the motor. Yes, it is a racing game, the adrenaline and the excitement are present, but you only have to compare it with the recent and also impressive ‘Forza Horizon 5’ to see that We are talking about two different species, even though in both we drive a vehicle at full speed.

It’s not just that the almost obsessive devotion to detail that has always accompanied the games in the Kazunori Yamauchi saga check every corner of this installment. In the Playground Games and Microsoft franchise, fun, riotousness and high speeds are above any other consideration, as it has always been in arcade driving classics, from ‘Outrun’ to ‘Burnout’, including Wipeout ‘. But ‘Gran Turismo 7’ looks for other, calmer emotions.

'Forza Horizon 5': An avalanche of exquisite details shape one of the best driving arcades in history

And they are emotions that emerge, precisely, from that love for detail: ninety layouts (counting the different variants of its thirty-four different ones, spread all over the globe) and a garage with more than four hundred cars that are, as always, suffocatingly perfect replicas of their models. The game, taking advantage of the technical display offered by Playstation 5, is a true sensory orgy and reference for motor lovers. There will be those who say that a catalog of cars does not make a good racing title by itself, but it is that overwhelming obsession with encapsulating the reality of the engine in the details that is then transmitted to a mechanic at the height.

Stomp on it, but don’t overdo it either.

And that mechanic is the one that also tries to provide the most realistic experience possible. To begin with, ‘Gran Turismo 7’ has an ally: the DualSense controller, whose sophisticated haptic vibration provides immersive possibilities never seen before in the driving genre, with small nuances such as the irregularities of the track, the impact of atmospheric effects on the bodywork or, looping the loop, the force that other cars exert on our vehicle when passing us at full speed .

True to the philosophy of the series, the vibration of the engines and the thrust of the vehicles is transferred to the player’s hands, in an experience that is also includes a fine-tuned control that makes this ‘Gran Turismo 7’ one of the most “playable” in the history of the franchise. And beware, that the usually inaccurate driving using the control itself as a steering wheel thanks to the movement sensors is more refined than usual. This immersion is rounded off with Tempest 3D audio and ray tracing, a luxury that is also testimony to the true power of the Playstation 5, so little fully exploited in what the console has been in life.

And in that same trend of total immersion, we have Yamauchi’s need to not give in the slightest in the obligation of the player to repeat the circuits over and over again until he finds the perfect layout, the one that holds the first position and the lowest possible mark. Only in this way can more cars and circuits be unlocked, which at first are, as usual in the saga, quite sparing. Added to which is the extra difficulty given to the rival cars by the sophisticated Sohy GT AI (the difficulty is also extremely configurable, so that no one feels left out).


And this is just the beginning of the experience, because although you can simply drive without further ado, the really fascinating thing about the game is to delve into its almost infinite configuration options: each element of the car, such as the tires, can be modified, changed, you can experiment with them in search of the perfect combination that will help us scratch a few thousandths on that circuit that resists us. On that circuit, for example, where the dynamic weather completely changes the conditions of the track (and forces us to change our strategies) from the moment we start it until we finish it many laps later.

There is more, much more to unravel in ‘Gran Turismo 7, from the most curious (the Music Rally mode, a kind of game outside the competition that forces us to compete against musical themes instead of against the clock) to the most expected (the multiplayer, of course, with Configurable races until exhaustion and Sport mode where the most advanced runners will concentrate again of the world). But we want to close with a whole find: the Café.

In the battle between artificial intelligence and humans, we are losing.  At least in the Gran Turismo

The Café is a system of very varied missions, which can go from getting good marks in certain circuits to pursuing the purchase of vehicles very specific. By completing the missions, we will participate in a roulette where various prizes can be won, while the owner of the establishment (and invited engineers!) give us information about the world of motorsports. That said, ‘Gran Turismo 7’ is, one more year, a true love song to the motor world, but it is still amazing that its extraordinary sophistication does not subtract an iota of passion.

‘Gran Turismo’ has had, since its first and now distant delivery for the first Playstation -a brand to which it…

‘Gran Turismo’ has had, since its first and now distant delivery for the first Playstation -a brand to which it…

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