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‘Cyberpunk 2077’ could have been one of the great recent disappointments of the industryone that led to rethinking certain vices in the sector and in Triple A games. Bugs plagued the game, requests for returns rained down and it was removed from the Playstation Store, but CD Projekt proposed a complete schedule of patches so that the game outside, at least, playable.

CD Projekt wants to completely fix 'Cyberpunk 2077': these are the reasons why it is a very complicated mission

That calendar proposed the arrival of the game on new generation consoles: Playstation 5 and Xbox Series X and S, since at its release it was only playable on PC, Playstation 4 and Xbox One. We already have that patch here, 1.5 (free for who had previous versions of the game) that not only does it support playing on the latest consoles and includes some additional new features, but it’s available today. In all cases it will be downloaded automatically, except on PS5, where it will have to be downloaded manually. By the way, PS5 will include specific improvements to haptic vibration.

In addition, CD Projekt offers a full, free five-hour game trial for both consoles, although obviously the game cannot be played in its entirety at that time. Players will be able to keep the saved games in that trial period if they decide to purchase the version of the game without a time limit. This free version will be available until March 15 this year.

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Some news of patch 1.5

Among the innovations that CD Projekt Red has shown at the streaming we have completely redone skill trees, so that, among other goals, combat is fairer. It will also be allowed to improve skills that more forcefully guide the style of play, so that each player can explore ‘Cyberpunk 2077’ in his own way.

There are also plenty of changes to the handling of vehicles, especially motorcycles, which now offer more realistic weight and handling. And you can also drive cars in the first person. The drivers of the vehicles around us will react more realistically to our actions, sometimes losing control of vehicles, sometimes losing consciousness.

In general, mobs will have a more realistic behavior, and some will react violently to our advances. Too the map has been redesigned to be clearer and to better distinguish main and secondary missions, with a redesign of the icons and how the elements of the map are displayed. The in-game economy has also been reworked to make purchases fairer.

'Cyberpunk 2077' bugs cloud the game's launch, but force us to rethink how we view 'crunches'

finally not only we can completely change our appearance in the course of the game with new possibilities of personalization, but we will be able to access new apartments in different areas of the city and very different styles. All this to improve the immersion and role-playing of each player.

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The study has published full list of changes in his web page.

‘Cyberpunk 2077’ could have been one of the great recent disappointments of the industryone that led to rethinking certain vices…

‘Cyberpunk 2077’ could have been one of the great recent disappointments of the industryone that led to rethinking certain vices…

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